Building a Vessel
Series: world-building · Part 6
Vessel creation exists as a build-mode draft flow. It creates a local vessel entity and rooms; it does not sail between realms.
chart> /create vessel
Creating a vessel. What will you name her?
Nightjar
Choose a class: [d]inghy · [s]loop · [b]rigantine
sloop
The flow drafts a deck and offers accept, regenerate, or tweak. On acceptance it creates vessel:<realm>/<slug> plus class-dependent room streams and places the vessel at room:<realm>/harbor.
| Class | Rooms |
|---|---|
| dinghy | deck |
| sloop | deck, cabin |
| brigantine | deck, cabin, hold |
This code is exercised through capability-injected connection tests. The stock SSH login cannot enter build mode yet.
Boarding vocabulary appears in parser help, but the sea-layer tasks—lanes, transit, ferries, weather, pilot registration, waypoints, and cross-realm vessel transfer—remain unimplemented. A vessel is presently a local authored place waiting at harbor.