Adding Details
Series: world-building · Part 3
Room details are H3 sections beneath ## Details:
## Details
### lantern
The lens is smoked at one edge. Someone let the wick climb too high.
### maker's mark
Three waves around a small iron star.
The player can use look at lantern, x lantern, or a supported preposition such as look behind lantern. Name details with concrete nouns the prose already gives the reader.
Sense data is a separate property map. Capability-enabled build sessions expose specialized sense edits through /edit:
chart> /edit room smell "Salt, lamp oil, and wet rope."
chart> /edit lantern touch "Warm brass, gritty with soot."
The sense schema accepts smell, sound, touch, and taste with entity-specific limits. audit senses and derivation helpers exist in the core builder modules, but not every helper has a public TUI command yet.
Do not model unimplemented provenance as a detail. A maker’s mark can be authored prose today; a cryptographically verified item history cannot.